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Theresa Treimer

Student of Games Engineering
  • Ongoing
    • Runicus & Stylus | Game and Engine for drawing tablet input
    • InfiniWave | Wave Function Collapse for arbitrarily large worlds
  • Resume
  • Games
    • Runicus & Stylus | Game and Engine for drawing tablet input
    • Enter the Fray | A defensive VR-Shooter
  • Plugins
    • InfiniWave | Wave Function Collapse for arbitrarily large worlds
  • Papers
    • Effects of Video Games on Cognitive Processes | Term Paper
    • Seminar paper (Seminararbeit) about Maze Generation
Zurück zur Startseite

Theresa Treimer

Student of Games Engineering
  • Ongoing
    • Runicus & Stylus | Game and Engine for drawing tablet input
    • InfiniWave | Wave Function Collapse for arbitrarily large worlds
  • Resume
  • Games
    • Runicus & Stylus | Game and Engine for drawing tablet input
    • Enter the Fray | A defensive VR-Shooter
  • Plugins
    • InfiniWave | Wave Function Collapse for arbitrarily large worlds
  • Papers
    • Effects of Video Games on Cognitive Processes | Term Paper
    • Seminar paper (Seminararbeit) about Maze Generation

About Me

Hi, my name is Theresa Treimer. I am currently enrolled in the Games Engineering Bachelor's program at the Julius Maximilians University in Würzburg.

For my course of study I have worked on various projects, which you can see on this homepage. I also work on other games and programs.

I am passionate about games, both board and video games, as well as music and am happy to be able to use this passion in my line of work.

My Resume
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Games

Game / Ongoing / Project / Studies / Uni Würzburg

Runicus & Stylus | Game and Engine for drawing tablet input

I’m currently working on a game around using a drawing tablet as the singular input device. It will be centered […]

Game / Project / Studies / Uni Würzburg

Enter the Fray | A defensive VR-Shooter

Enter the Fray was the first game I developed at the JMU Würzburg. I worked on it with my fellow […]

Plugins

Ongoing / Plugin / Project / Studies / Uni Würzburg / Unity

InfiniWave | Wave Function Collapse for arbitrarily large worlds

InfiniWave was developed with fellow student Daniel Eckmann. We aimed to modify and extend Maxim Gumin’s Wave Function Collapse Algorithm […]

Papers

Paper / Studies / Uni Würzburg

Effects of Video Games on Cognitive Processes | Term Paper

In 2021 I wrote a term paper giving an overview of the different effects video games have on cognitive processes. […]

Gymnasium / Paper

Seminar paper (Seminararbeit) about Maze Generation

In my teenage years I was already passionate about programming and games. Thanks to a great teacher I was able […]

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